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111/05/06 Liberal Arts Lecture - Digital Technology Series 1 - Survival Guide for the Game Industry in the Era of Globalization

Tainan University of Applied Sciences 110, the second semester of the academic year

111 Year Higher Education Intensive Cultivation Plan

Spindle Project A - Implementation of Teaching Innovation Activity Plan

Event name

Liberal Arts Lectures - Digital Technology Series 1 - Survival Guide for the Game Industry in the Era of Globalization

Objectives

When the Metaverse is gradually becoming the dominant school of the generation, by virtue of the differences between the current situation and the past of the game industry at home and abroad, as well as the various positions and their development in the game industry, the speakers share their own experiences in the industry to understand the industry The concept that needs to be possessed before entering the industry narrows the difference between the cognition of interest and work, and prepares for entering the industry in advance.

Handling unit

Sponsored by the General Education Center and co-organized by the Department of Business Administration

Participant

All teachers and students

Presenter

Manager Shen Jianyou

Activity time

May 06, 2011 (Friday) 10:00 am to 12:00 am

Event Location

Classroom B001 , Business Building

Event Contact

General Education Center Miss Weng Xiaoting (extension 350)

ways of registration

Online Registration (http://action.tut.edu.tw/)

 

Event schedule:

May 06 , 2011 ( Friday )

time

Activities

Keynote speaker / host

10:00-10:10

check in

10:10-10:20

Speech by the host

Department of Health and Leisure Management

Professor Hou Dianhong

10:20-11:50

Survival Guide for the Game Industry in the Era of Globalization

Manager Shen Jianyou

11:50-12:00

Q&A time

12:00~

Assignment

 

 

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